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BB Playbook will indeed support android apps

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It’s been rumored for a few weeks now, but today RIM finally confirmed that its upcoming tablet PlayBook  will support apps built for Google Android OS.

Running the new QNX operating system, the PlayBook will support both apps from RIM’s own app store as well as those originally designed for Android.

According to RIM, Android developers will not be able to just run their apps straight off the bat however. Instead they will have to repackage, re-sign and submit their apps to the BlackBerry App World. Not a huge effort.

What this means is that the PlayBook has a potentially huge number of apps coming to the fledgling platform, effectively quashing one of the fears many have had for the tablet: a severe lack of apps.

 

Full RIM press release below:

RIM Expands Application Ecosystem for BlackBerry PlayBook

  • BlackBerry PlayBook to support BlackBerry Java and Android apps
  • Native C/C++ development support added, in addition to HTML5, Flash and AIR support
  • Support from leading game engines: Ideaworks Labs (AirPlay) and Unity Technologies (Unity 3)
  • BlackBerry PlayBook becomes a new market opportunity for all the developers who have already created over 25,000 BlackBerry Java apps and more than 200,000 Android apps

WATERLOO, ONTARIO–(Marketwire – March 24, 2011) – Developers wanting to bring their new and existing apps to the highly anticipated BlackBerry® PlayBookTM tablet will soon have additional tools and options to enhance and expand their commercial opportunities. Research In Motion (RIM) (NASDAQ:RIMM)(TSX:RIM) today announced plans to greatly expand the application ecosystem for the BlackBerry PlayBook. The BlackBerry PlayBook is scheduled to launch in the U.S. and Canada on April 19.

RIM will launch two optional "app players" that provide an application run-time environment for BlackBerry Java® apps and Android v2.3 apps. These new app players will allow users to download BlackBerry Java apps and Android apps from BlackBerry App World and run them on their BlackBerry PlayBook.

In addition, RIM will shortly release the native SDK for the BlackBerry PlayBook enabling C/C++ application development on the BlackBerry® Tablet OS. For game-specific developers, RIM is also announcing that it has gained support from two leading game development tooling companies, allowing developers to use the cross-platform game engines from Ideaworks Labs and Unity Technologies to bring their games to the BlackBerry PlayBook.

Support for BlackBerry Java and Android Apps

"The BlackBerry PlayBook is an amazing tablet. The power that we have embedded creates one of the most compelling app experiences available in a mobile computing device today," said Mike Lazaridis, President and Co-CEO at Research In Motion. "The upcoming addition of BlackBerry Java and Android apps for the BlackBerry PlayBook on BlackBerry App World will provide our users with an even greater choice of apps and will also showcase the versatility of the platform."

Developers currently building for the BlackBerry or Android platforms will be able to quickly and easily port their apps to run on the BlackBerry Tablet OS thanks to a high degree of API compatibility. The new optional app players will be available for download from BlackBerry App World and will be placed in a secure "sandbox" on the BlackBerry PlayBook where the BlackBerry Java or Android apps can be run.

Developers will simply repackage, code sign and submit their BlackBerry Java and Android apps to BlackBerry App World. Once approved, the apps will be distributed through BlackBerry App World, providing a new opportunity for many developers to reach BlackBerry PlayBook users. Users will be able to download both the app players and the BlackBerry Java and Android apps from BlackBerry App World.

The BlackBerry PlayBook and BlackBerry Tablet OS are built on the QNX® Neutrino® microkernel architecture with a 1GHz dual core processor and a leading OpenGL solution, which allows RIM to make this incredibly broad platform support possible.

BlackBerry PlayBook users and developers who are interested in seeing the new app players for BlackBerry Java and Android apps can see demos at BlackBerry World in Orlando, Florida (May 3 to 5, 2011) (www.blackberryworld.com).

BlackBerry Tablet OS Development Tools

The BlackBerry Tablet OS already supports an incredibly robust platform with support for Web development standard HTML5, through the BlackBerry® WebWorksTM SDK for Tablet OS, and Adobe® AIR®, through the BlackBerry Tablet OS SDK for Adobe AIR. The BlackBerry Tablet OS is built from the ground up to run WebKit and Adobe® Flash® as well, giving developers a fast and true Web experience to leverage.

RIM is also announcing today that the BlackBerry Tablet OS Native Development Kit (NDK), which is currently in limited alpha release, will go into open Beta by this summer and be demonstrated at BlackBerry World. The BlackBerry Tablet OS NDK will allow developers to build high-performance, multi-threaded, native C/C++ applications with industry standard GNU toolchains. Developers can create advanced 2D and 3D applications and special effects by leveraging programmable shaders available in hardware-accelerated OpenGL ES 2.0.

Other features of the BlackBerry Tablet OS NDK will allow developers to:

Take advantage of the QNX POSIX library support and C/C++ compliance for quick and easy application porting and for creating native extensions for both BlackBerry and Android applications
Easily integrate device events like gesture swipes and touch screen inputs
Integrate the BlackBerry Tablet OS environment into existing code management and build systems using industry standard Eclipse CDT (C/C++ Development Tools)
Leverage work done in standard C/C++ to make it easier to bring applications to the BlackBerry Tablet OS
Find and fix bugs quickly with provided debug and analysis tools
"The response to the BlackBerry PlayBook from the developer community has been exceptional. Our commitment to supporting HTML5 and Adobe AIR development has resonated and spurred developers to create fun and innovative applications for BlackBerry PlayBook users," said David Yach, Chief Technology Officer, Software at Research In Motion. "The upcoming BlackBerry Tablet OS NDK beta will add C/C++ tools to our repertoire and gives developers one of the broadest and deepest platforms to develop on."

Gaming Engines

Building on the power of the BlackBerry Tablet OS NDK, RIM is working with leading gaming and application development technology providers such as Ideaworks Labs and Unity Technologies to implement their native engines and application development platforms. Developers will be able to take advantage of these engines when building games and other applications for the BlackBerry PlayBook.

The Ideaworks Labs Airplay SDK is expected to include support for the BlackBerry Tablet OS soon, making it easy for publishers and developers to use their existing code to bring their games and apps to the BlackBerry PlayBook.

"Supporting a new OS can be a challenge for developers," says Alex Caccia, President of Ideaworks Labs, "however, integration of the BlackBerry Tablet OS with the Airplay SDK makes this a non-issue. We think t
his is a far-sighted move by RIM: the BlackBerry PlayBook is a great device for games and applications, and combining this with content distribution via BlackBerry App World brings an exciting new ecosystem for developers."

RIM has also been working closely with Unity Technologies, providers of the highly popular, multi-platform Unity development platform and Union, the firm’s games distribution service. Through Union, dozens of high-quality Unity-authored games are slated to make their way to BlackBerry App World for the BlackBerry Playbook.

"With a sharp focus on the multimedia experience, very powerful hardware, and fantastic games in the pipeline, the BlackBerry Playbook has all the right ingredients to be a mainstream hit," said Brett Seyler, GM of Union at Unity Technologies. "Through Union, Unity developers have an opportunity to reach a new audience and grow with another great new platform."

Availability

The new app players for the BlackBerry PlayBook are expected to be available from BlackBerry App World this summer. More information and demonstrations of the new app players will be shared at BlackBerry World. The BlackBerry Tablet OS NDK will be available in beta later this year and will also be showcased at BlackBerry World.

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Categories: BlackBerry, Playbook, RIM

Blackberry Dakota gets pictured;surfaces as the most superior Blackberry

January 13, 2011 Leave a comment

Dakota

BGR just got their hands on the first ever photo of the BlackBerry Dakota — you know, the device that’s going to sit right at the head of the BlackBerry family dinner table. What about the specifications for the BlackBerry Dakota? What, you thought we’d skimp out on you? How about the famous original Bold styling, HD video recording, NFC, 3G Mobile hotspot, magnetometer and much, much more! Full specs after the break!

  • Quad-band GSM/GPRS/EDGE
  • Tri-band UMTS
  • 5 megapixel camera with HD video recording, flash, and image stabilization
  • 4GB of built in storage, 768MB of RAM
  • 2.8-inch VGA 640×480 capacitive screen
  • WiFi b,g,n on 2.4GHz and 5GHz frequencies
  • 3G mobile hotspot!
  • MicroUSB port
  • Bluetooth
  • NFC
  • Magnetometer
  • Accelerometer
  • Proximity sensor
  • 10.5mm thin
  • Launches with BlackBerry OS 6.1

Well, what do you guys think? Is this your dream BlackBerry or what?

[BGR]

Blackberry Makers RIM thought Apple was lying about iPhone in 2007

December 30, 2010 Leave a comment

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The original iPhone caused internal panic at RIM according to a former employee. RIM allegedly held several meetings the day after the iPhone was announced. The employee revealed that the BlackBerry maker accused Apple of lying about the iPhone as it was impossible for phone with such a large screen to last a useable lifespan.

He states: The iPhone “couldn’t do what [Apple was] demonstrating without an insanely power hungry processor, it must have terrible battery life,” Shacknews poster Kentor heard from his former colleagues of the time. “Imagine their surprise [at RIM] when they disassembled an iPhone for the first time and found that the phone was battery with a tiny logic board strapped to it.”

Moreover, he states many other manufacturers such as Motorola, Nokia, and Palm had the same reaction. RIM in particular believed smartphones would never have enough battery or wireless technology for more functions.

Many believe that the BlackBerry Storm only came after the debut of the iPhone, combining this with the fact that the Storm was released nearly two years after the iPhone announcement, seems to support that belief. Still two years after the iPhone’s announcement, the Storm did not have multi-touch support until the BlackBerry Torch came out this summer. And even the Torch doesn’t have much potential in today’s market. Compare the 624MHz processor, 320×480 display with the iPhone 4’s A4 chip, and Retina Display and there isn’t much to say.

[via Electronista]

Categories: APPLE, BlackBerry, iPhone, RIM